MRI
MRI India Journals Vol. 14 No. 1 (2025)

AI Engineering In The Making of Better Non-Player Characters (NPCS)

Authors

  • Satyam Sakharam Dhotare U.G. Student, Department of Artificial Intelligence and Data Science, Dr. D. Y. Patil College of Engineering & Innovation, Varale Campus, Talegaon, Pune, India
  • Suraj S. Bhoite Assistant Professor, Department of Artificial Intelligence and Data Science, Dr. D.Y Patil College of Engineering & Innovation, Varale Campus, Talegaon, Pune, India

DOI:

https://doi.org/10.65521/ijacect.v14i1.567

Keywords:

NPCs Artificial Intelligence Reinforcement Learning Game Development

Abstract

Non-Player Characters (NPCs) are critical to the interactive and dynamic character of modern video games. They inhabit game worlds, engage with players, and play a large role in storytelling and gameplay mechanics. Yet, conventional rule-based NPCs tend to fall short of realism, flexibility, and scalability needed to keep pace with changing player expectations and sophisticated game worlds. This paper discusses the intersection of Artificial Intelligence (AI) engineering techniques with game development to create intelligent, adaptive NPCs. Through modular AI architectures, reinforcement learning, behaviour cloning, and effective deployment strategies, this research presents a complete framework for developing intelligent NPCs that provide increased interactivity and engagement. It also discusses the application of memory repositories to preserve NPC contextual awareness across extended interactions. Comparative analysis and case studies are employed to illustrate enhancements in gameplay dynamics and player experience.

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Published

2025-06-03

How to Cite

Dhotare , S. S., & Bhoite, S. S. (2025). AI Engineering In The Making of Better Non-Player Characters (NPCS). International Journal on Advanced Computer Engineering and Communication Technology, 14(1), 500–503. https://doi.org/10.65521/ijacect.v14i1.567

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