WIJESEKARA, Oisin. Game-Based Learning and Gamification in Digital Education: A Systematic Review of Engagement Strategies. International Journal of Recent Advances in Engineering and Technology, [S. l.], v. 14, n. 1, p. 254–264, 2025. Disponível em: https://journals.mriindia.com/index.php/ijraet/article/view/1863. Acesso em: 1 apr. 2026.